Constructors

Properties

allowUnverified: boolean

Allow unverified emails: Users will be able to sign in with unverified emails

aud: string

Audience of the JWT token

authenticationUrl: string

URL to send the request to to verify the payload

baseUrl: string

Base URI of your accelbyte gaming service environment. E.g. https://mygame.dev.gamingservices.accelbyte.io/

channelId: string

Line Channel ID.

channelSecret: string

Line Channel secret.

clientId: string

Epic Games API client ID.

clientSecret: string

Epic Games API client secret.

enabled: boolean

Enable OAuth provider.

headers?: string

Headers to send with the request

jwksUrl?: string

JWKS URL to fetch the public key

key: string

The unique Supabase Key which is supplied when you create a new project in your project dashboard.

projectId: string

Project ID of your Firebase service environment.

provider: "lootlocker"
publicVerificationKey?: string

PEM encoded public key to verify the JWT token

titleId: string

Title ID of your Play Fab gaming service environment.

url: string

The unique Supabase URL which is supplied when you create a new project in your project dashboard.

attributeTypeMap: {
    baseName: string;
    format: string;
    name: string;
    type: string;
}[] = ...

Type declaration

  • baseName: string
  • format: string
  • name: string
  • type: string
discriminator: undefined | string = undefined

Methods

  • Returns {
        baseName: string;
        format: string;
        name: string;
        type: string;
    }[]